20 Bool_t fGood = {kFALSE};
21 Bool_t fActive = {kFALSE};
24 void MarkAsGood() { fGood = kTRUE; };
25 void MarkAsBad() { fGood = kFALSE; };
29 void MarkAsActive(Bool_t active = kTRUE) { fActive = active; };
30 Bool_t IsEventGood()
const {
return fGood; }